Flutter and Unity. A way to boost up your business.
For those who do not know Flutter:
Flutter is Google’s open-source toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single codebase.
Nowadays, Flutter is the first choice for Mobile App Development.
Flutter is gaining such notoriety because you build an Android and iOS app in it simultaneously. Previously, it took two separate teams of people to do this. Most importantly, according to developers, Flutter’s performance and stability surpass other solutions.
Why would you need Unity for your Mobile Application in the first place?
1. Custom Product Configurators
3D Tools for interactive ways for consumers to view and even configure products with high-quality visualizations,
2. Augmented Reality
A modern tool that gives the customer an immersive digital experience, which is being used more and more in many areas of business, from games and education to professional tools,
3. Interactive interfaces
The ability to achieve any effect in complex control or planning panels,
Any app could use a brand promotion or a strategy to increase user engagement based on game mechanics,
5. 2D/3D games
(f.e, Pokémon Go, Among Us).
So should you consider combining Unity with Flutter instead of creating the whole app in Unity?
According to Clutch, for today’s date, 471 firms are offering Unity Development, and 2230 firms are offering Flutter Development.
This clearly shows that the availability of Unity Developers is much lower.
If you’re planning your app and you know that games will only take up a given portion of it, whether it’s a 50/50 ratio of screens or more or less, you should think about the efficiency of the game development process. More importantly, you should think about the maintenance process, because after the Launch phase of the app, you will face a long Post Launch time, where you often change and test parts of the app related to monetization, user rewards, flow and UX of the screens, and add more user interactions like rankings and statistics.
Such tasks don’t have to be related to game physics, meaning they don’t have to be implemented by Unity Developers, who prefer to specialize in creating game mechanics themselves.
If the opportunity is already there, why waste people’s resources on things they don’t need to do?
So, the answer is: Yes, you should! But how does it work?
Flutter directly communicates with native Android/iOS source code. You can display entire Unity screens or their fragments in your Flutter application at any time. It means that you can have all your product designed as an application, but when it’s needed, you can launch your user a fully functional 2D/3D game.
Scenario 1 – WEB3 Game
Imagine your app is a WEB3 Game, and…as a matter of fact Codigee is currently working on such a solution combining Flutter and Unity for HOPX.
These app’s main features are:
- connecting to crypto wallets (Flutter),
- marketplace with NFT items with buy/sell functionality (Flutter),
- communication for Bluetooth device (Flutter),
- geolocalization for move2earn mechanism (Flutter),
- 2D/3D games for the play2earn tool (Unity).
It means that four out of five of this app’s main features don’t have to be made in Unity as it would look like in a standard approach, as this app must implement 3D games.
How do we handle that? Most of the features are made with a single-codebase in Flutter, as the app is meant for Android and iOS systems. Only the screens with games are made in Unity. So mobile Flutter App developers can focus on business logic, Bluetooth connection, web3 development, and game developers can work only on games.
Scenario 2 – e-commerce shop
An application lets the customer directly view the product in 3D on the phone.
Is it possible?
The current Unity solutions allow for the implementation of 3D models of accessories and their direct display on the phone. If we combine all this with AR technology, we get a full-size mobile store where the customer can check directly in his home whether a specific model suits him.
Such an application is created mainly from lists, simple views and handling the connection to the server. So again, most functionality can be created much faster using Flutter Mobile App Developers.
Scenario 3 – AR for your Users
Regardless of your application, it is very likely to have a user community. So whether your business is a Web3 game or an art gallery, it is very sensible for your community to thank you for implementing their unique, trendy features.
Performance Flutter with Unity
Building Unity on Flutter is just as efficient as simply building a native view in Flutter. The programmer’s challenge is to skillfully manage the use of CPU and memory as you move through the application, so that Unity takes up as little resource as possible when it is unused in the application.
More about how Unity works with Flutter and what to be aware of can be found here.
In conclusion, the ability to use screens created in Unity in Flutter gives us the possibility to plug advanced 2D/3D views inside our existing mobile app. If we are thinking of creating a game and there will be a lot of views, navigation, that is, a lot of places stylized for the game, but not using the 2D/3D game engine, you can consider creating the app in Flutter and let your game developers focus on the game physics itself.
If we want elegant, fast, and efficient applications combined with a game engine, Flutter with Unity is a worthwhile solution.
And most importantly, you can effectively leverage the more excellent resources of Flutter Developers for things related to the general application and the lesser resources of Unity Developers for the games themselves. Managing resources skillfully and utilizing such an extensive Unity engine can boost your business.